AI prompts
base on Unreal Engine SDK Generator
# Dumper-7
SDK Generator for all Unreal Engine games. Supported versions are all of UE4 and UE5.
## How to use
- Compile the dll in x64-Release
- Inject the dll into your target game
- The SDK is generated into the path specified by `Settings::SDKGenerationPath`, by default this is `C:\\Dumper-7`
- **See [UsingTheSDK](UsingTheSDK.md) for a guide to get started, or to migrate from an old SDK.**
## Support Me
KoFi: https://ko-fi.com/fischsalat \
Patreon: https://patreon.com/user?u=119629245
## Overriding Offsets
- ### Only override any offsets if the generator doesn't find them, or if they are incorrect
- All overrides are made in **Generator::InitEngineCore()** inside of **Generator.cpp**
- GObjects (see [GObjects-Layout](#overriding-gobjects-layout) too)
```cpp
ObjectArray::Init(/*GObjectsOffset*/, /*ChunkSize*/, /*bIsChunked*/);
```
```cpp
/* Make sure only to use types which exist in the sdk (eg. uint8, uint64) */
InitObjectArrayDecryption([](void* ObjPtr) -> uint8* { return reinterpret_cast<uint8*>(uint64(ObjPtr) ^ 0x8375); });
```
- FName::AppendString
- Forcing GNames:
```cpp
FName::Init(/*bForceGNames*/); // Useful if the AppendString offset is wrong
```
- Overriding the offset:
```cpp
FName::Init(/*OverrideOffset, OverrideType=[AppendString, ToString, GNames], bIsNamePool*/);
```
- ProcessEvent
```cpp
Off::InSDK::InitPE(/*PEIndex*/);
```
## Overriding GObjects-Layout
- Only add a new layout if GObjects isn't automatically found for your game.
- Layout overrides are at roughly line 30 of `ObjectArray.cpp`
- For UE4.11 to UE4.20 add the layout to `FFixedUObjectArrayLayouts`
- For UE4.21 and higher add the layout to `FChunkedFixedUObjectArrayLayouts`
- **Examples:**
```cpp
FFixedUObjectArrayLayout // Default UE4.11 - UE4.20
{
.ObjectsOffset = 0x0,
.MaxObjectsOffset = 0x8,
.NumObjectsOffset = 0xC
}
```
```cpp
FChunkedFixedUObjectArrayLayout // Default UE4.21 and above
{
.ObjectsOffset = 0x00,
.MaxElementsOffset = 0x10,
.NumElementsOffset = 0x14,
.MaxChunksOffset = 0x18,
.NumChunksOffset = 0x1C,
}
```
## Issues
If you have any issues using the Dumper, please create an Issue on this repository\
and explain the problem **in detail**.
- Should your game be crashing while dumping, attach Visual Studios' debugger to the game and inject the Dumper-7.dll in debug-configuration.
Then include screenshots of the exception causing the crash, a screenshot of the callstack, as well as the console output.
- Should there be any compiler-errors in the SDK please send screenshots of them. Please note that **only build errors** are considered errors, as Intellisense often reports false positives.
Make sure to always send screenshots of the code causing the first error, as it's likely to cause a chain-reaction of errors.
- Should your own dll-project crash, verify your code thoroughly to make sure the error actually lies within the generated SDK.
", Assign "at most 3 tags" to the expected json: {"id":"10399","tags":[]} "only from the tags list I provide: [{"id":77,"name":"3d"},{"id":89,"name":"agent"},{"id":17,"name":"ai"},{"id":54,"name":"algorithm"},{"id":24,"name":"api"},{"id":44,"name":"authentication"},{"id":3,"name":"aws"},{"id":27,"name":"backend"},{"id":60,"name":"benchmark"},{"id":72,"name":"best-practices"},{"id":39,"name":"bitcoin"},{"id":37,"name":"blockchain"},{"id":1,"name":"blog"},{"id":45,"name":"bundler"},{"id":58,"name":"cache"},{"id":21,"name":"chat"},{"id":49,"name":"cicd"},{"id":4,"name":"cli"},{"id":64,"name":"cloud-native"},{"id":48,"name":"cms"},{"id":61,"name":"compiler"},{"id":68,"name":"containerization"},{"id":92,"name":"crm"},{"id":34,"name":"data"},{"id":47,"name":"database"},{"id":8,"name":"declarative-gui "},{"id":9,"name":"deploy-tool"},{"id":53,"name":"desktop-app"},{"id":6,"name":"dev-exp-lib"},{"id":59,"name":"dev-tool"},{"id":13,"name":"ecommerce"},{"id":26,"name":"editor"},{"id":66,"name":"emulator"},{"id":62,"name":"filesystem"},{"id":80,"name":"finance"},{"id":15,"name":"firmware"},{"id":73,"name":"for-fun"},{"id":2,"name":"framework"},{"id":11,"name":"frontend"},{"id":22,"name":"game"},{"id":81,"name":"game-engine "},{"id":23,"name":"graphql"},{"id":84,"name":"gui"},{"id":91,"name":"http"},{"id":5,"name":"http-client"},{"id":51,"name":"iac"},{"id":30,"name":"ide"},{"id":78,"name":"iot"},{"id":40,"name":"json"},{"id":83,"name":"julian"},{"id":38,"name":"k8s"},{"id":31,"name":"language"},{"id":10,"name":"learning-resource"},{"id":33,"name":"lib"},{"id":41,"name":"linter"},{"id":28,"name":"lms"},{"id":16,"name":"logging"},{"id":76,"name":"low-code"},{"id":90,"name":"message-queue"},{"id":42,"name":"mobile-app"},{"id":18,"name":"monitoring"},{"id":36,"name":"networking"},{"id":7,"name":"node-version"},{"id":55,"name":"nosql"},{"id":57,"name":"observability"},{"id":46,"name":"orm"},{"id":52,"name":"os"},{"id":14,"name":"parser"},{"id":74,"name":"react"},{"id":82,"name":"real-time"},{"id":56,"name":"robot"},{"id":65,"name":"runtime"},{"id":32,"name":"sdk"},{"id":71,"name":"search"},{"id":63,"name":"secrets"},{"id":25,"name":"security"},{"id":85,"name":"server"},{"id":86,"name":"serverless"},{"id":70,"name":"storage"},{"id":75,"name":"system-design"},{"id":79,"name":"terminal"},{"id":29,"name":"testing"},{"id":12,"name":"ui"},{"id":50,"name":"ux"},{"id":88,"name":"video"},{"id":20,"name":"web-app"},{"id":35,"name":"web-server"},{"id":43,"name":"webassembly"},{"id":69,"name":"workflow"},{"id":87,"name":"yaml"}]" returns me the "expected json"