base on JavaScript Gaussian Splatting library. # gsplat.js #### JavaScript Gaussian Splatting library gsplat.js is an easy-to-use, general-purpose, open-source 3D Gaussian Splatting library, providing functionality similar to [three.js](https://github.com/mrdoob/three.js) but for Gaussian Splatting. ### Quick Start - **Live Viewer Demo:** Explore this library in action in the 🤗 [Hugging Face demo](https://huggingface.co/spaces/dylanebert/igf). Note: May not work on all devices; use `Bonsai` for the lowest memory requirements. - **Editor Demo:** Try new real-time updates and editing features in the [gsplat.js editor](https://huggingface.co/spaces/dylanebert/gsplat-editor). - **Code Example:** Start coding immediately with this [jsfiddle example](https://jsfiddle.net/wdn6vasc/). ### Installation **Prerequisites**: Ensure your development environment supports ES6 modules. 1. **Set Up a Project:** (If not already set up) Install [Node.js](https://nodejs.org/en/download/) and [NPM](https://www.npmjs.com/get-npm), then initialize a new project using a module bundler like [Vite](https://vitejs.dev/): ```bash npm create vite@latest gsplat -- --template vanilla-ts ``` 2. **Test Your Environment:** ```bash cd gsplat npm install npm run dev ``` 3. **Install gsplat.js:** ```bash npm install --save gsplat ``` ### Usage #### Creating a Scene - Import **gsplat.js** components and set up a basic scene. - Load Gaussian Splatting data and start a rendering loop. (in `src/main.ts` if you followed the Vite setup) ```js import * as SPLAT from "gsplat"; const scene = new SPLAT.Scene(); const camera = new SPLAT.Camera(); const renderer = new SPLAT.WebGLRenderer(); const controls = new SPLAT.OrbitControls(camera, renderer.canvas); async function main() { const url = "https://huggingface.co/datasets/dylanebert/3dgs/resolve/main/bonsai/bonsai-7k.splat"; await SPLAT.Loader.LoadAsync(url, scene, () => {}); const frame = () => { controls.update(); renderer.render(scene, camera); requestAnimationFrame(frame); }; requestAnimationFrame(frame); } main(); ``` This script sets up a basic scene with Gaussian Splatting data loaded from URL and starts a rendering loop. ### FAQ **Q: Can I use .ply files?** A: Yes, gsplat.js supports `.ply` files. See the [ply-converter example](https://github.com/dylanebert/gsplat.js/blob/main/examples/ply-converter/src/main.ts) for details on how to convert `.ply` to `.splat`. Alternatively, convert PLY files from URL in this [jsfiddle example](https://jsfiddle.net/2sq3pvdt/1/). **Q: What are .splat files?** A: `.splat` files are a compact form of the splat data, offering quicker loading times than `.ply` files. They consist of a raw Uint8Array buffer. > ⚠️ The `.splat` format does not contain SH coefficients, so colors are not view-dependent. **Q: Can I convert .splat files to .ply?** A: Yes, see the commented code in the [ply-converter example](https://github.com/dylanebert/gsplat.js/blob/main/examples/ply-converter/src/main.ts). Alternatively, convert `.splat` to `.ply` from URL in this [jsfiddle example](https://jsfiddle.net/aL81ds3e/). > ⚠️ When converting `.ply` -> `.splat` -> `.ply`, SH coefficients will be lost. ### License This project is released under the MIT license. It is built upon several other open-source projects: - [three.js](https://github.com/mrdoob/three.js), MIT License (c) 2010-2023 three.js authors - [antimatter15/splat](https://github.com/antimatter15/splat), MIT License (c) 2023 Kevin Kwok - [UnityGaussianSplatting](https://github.com/aras-p/UnityGaussianSplatting), MIT License (c) 2023 Aras Pranckevičius Please note that the license of the original [3D Gaussian Splatting](https://github.com/graphdeco-inria/gaussian-splatting) research project is non-commercial. While this library provides an open-source rendering implementation, users should consider the source of the splat data separately. ### Contact Feel free to open issues, join the [Hugging Face Discord](https://hf.co/join/discord), or email me directly at [[email protected]](mailto:[email protected]). ", Assign "at most 3 tags" to the expected json: {"id":"4683","tags":[]} "only from the tags list I provide: []" returns me the "expected json"