AI prompts
base on null # LoopWorkspace
The Loop app can be built using GitHub in a browser on any computer or using a Mac with Xcode.
* Non-developers may prefer the GitHub method
* Developers or Loopers who want full build control may prefer the Mac/Xcode method
## GitHub Build Instructions
The GitHub Build Instructions are at this [link](fastlane/testflight.md) and further expanded in [LoopDocs: Browser Build](https://loopkit.github.io/loopdocs/gh-actions/gh-overview/).
## Mac/Xcode Build Instructions
The rest of this README contains information needed for Mac/Xcode build. Additonal instructions are found in [LoopDocs: Mac/Xcode Build](https://loopkit.github.io/loopdocs/build/overview/).
### Clone
This repository uses git submodules to pull in the various workspace dependencies.
To clone this repo:
```
git clone --branch=<branch> --recurse-submodules https://github.com/LoopKit/LoopWorkspace
```
Replace `<branch>` with the initial LoopWorkspace repository branch you wish to checkout.
### Open
Change to the cloned directory and open the workspace in Xcode:
```
cd LoopWorkspace
xed .
```
### Input your development team
You should be able to build to a simulator without changing anything. But if you wish to build to a real device, you'll need a developer account, and you'll need to tell Xcode about your team id, which you can find at https://developer.apple.com/.
Select the LoopConfigOverride file in Xcode's project navigator, uncomment the `LOOP_DEVELOPMENT_TEAM`, and replace the existing team id with your own id.
### Build
Select the "LoopWorkspace" scheme (not the "Loop" scheme) and Build, Run, or Test.
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