AI prompts
base on A Lethal Company cheat based on Infinite Company # Project-Apparatus
###### Project by waxxyTF2, UrbanaJoker & Toaaa - [UC Thread](https://www.unknowncheats.me/forum/other-fps-games/616587-project-apparatus-lethal-company-cheat.html)
### Many features were broken with Update 55 of Lethal Company. We are working on fixing them.
### [Discord Server](https://discord.gg/NXntys93ur)!
## ⚠ Project-Apparatus is NOT a mod and therefore NOT compatible with [BepInEx](https://github.com/BepInEx/BepInEx).
### Screenshots
![In Game](https://github.com/KaylinOwO/Project-Apparatus/assets/153150071/162ba9b0-4dcf-4b98-aa31-0d5228d0020e)
![UI](https://github.com/KaylinOwO/Project-Apparatus/assets/153150071/bece2bb4-03d5-4f9a-b5d8-64978d31024d)
### Bug Reports
If you find bugs, please provide some steps on how to reproduce the problem and create an issue or [pull request](https://github.com/KaylinOwO/Project-Apparatus/pulls).
If you have suggestions, please create a [issue](https://github.com/KaylinOwO/Project-Apparatus/issues).
### Planned features
#### None currently
<hr />
### Features
#### Self
- **God Mode:** Prevents you from taking any damage.
- **Infinite Stamina:** Prevents you from losing any stamina.
- **Infinite Charge:** Prevents your items from losing any charge.
- **Infinite Zap Gun:** Infinitely stuns enemies with the zap-gun.
- **Infinite Shotgun Ammo:** Prevents you from ever running out of shotgun ammo.
- **Infinite Item Use:** Allows you to infinitely use flashbangs and gift boxes. Gift boxes are currently extremely buggy.
- **No Weight:** Removes speed limitations caused by item weight.
- **Night Vision:** Allows you to see in the dark.
- **Interact Through Walls:** Allows you to interact with everything through walls (grab items, open doors, etc).
- **No Grab Distance Limit:** Allows you to interact with anything no matter the distance.
- **One Hand All Objects:** Allows you to one-hand any two-handed object so you can carry multiple two-handed objects.
- **Disable Fall Damage:** You no longer take fall damage.
- **Disable Interact Cooldowns:** Disables all interact cooldowns (e.g., noisemakers, toilets, etc).
- **Instant Interactions:** Makes all hold interactions instantaneous.
- **Place Anywhere:** Place objects from the ship anywhere you want, including outside of the ship. Where did their terminal go???
- **Taunt Slide:** Allows you to emote and walk/jump at the same time.
- **Fast Ladder Climbing:** Almost instantly climbs up ladders.
- **Hear Everyone:** Allows you to hear everyone no matter how far away they are.
- **Charge Any Item:** Allows you to put any grabbable item in the charger. No real effect on the item, it's just for shits n giggles.
- **Adjust Walk Speed:** Allows you to modify your walk speed.
- **Adjust Sprint Speed:** Allows you to modify your sprint speed.
- **Adjust Jump Height:** Allows you to modify your jump height.
- **Thirdperson:** Toggles you between a thirdperson and firstperson perspective.
- **Suicide:** Kills local player.
- **Respawn:** Respawns you. (Note: you will be invisible to all players/enemies after respawn but you will be able to do anything you would do normally.)
- **Teleport To Ship:** Teleports you into the ship.
- **Possess Nearest Enemy:** Possesses the nearest enemy. (Note: You will be visibily within the enemy.)
- **Stop Possessing:** Stops possessing the currently possessed enemy.
#### Misc
- **No More Credits:** Prevents your group from receiving any credits. (Doesn't apply to quota)
- **Sensitive Landmines:** Automatically detonates landmines when a player is in kill range.
- **All Jetpacks Explode:** When a player tries to equip a jetpack they will be greeted with an explosion.
- **Light Show:** Rapidly turns on/off the light switch and TV.
- **Terminal Noisemaker:** Plays a very annoying noise from the terminal.
- **Always Show Clock:** Displays the clock even when you are in the facility.
- **Send Message:** Anonymously sends a message in chat.
- **Spam Message:** Anonymously spams a message in chat.
- **Send Signal:** Remotely sends a signal.
- **Give Credits:** Give your group however many credits you want. (Doesn't apply to quota)
- **Set Quota:** Allows you to set the quota. (Host only)
- **Teleport All Items:** Teleports all items on the planet to you.
- **Land Ship:** Lands the ship.
- **Start Ship:** Ship will leave the planet it's currently on.
- **Open All Mechanical Doors:** Opens all mechanical doors.
- **Close All Mechanical Doors:** Closes all mechanical doors.
- **Unlock All Doors:** Unlocks all locked doors.
- **Explode All Mines:** Explodes every single mine on the level.
- **Kill All Enemies:** Kills all enemies.
- **Delete All Enemies:** Deletes all enemies.
- **Attack Players at Deposit Desk:** Forces the tentacle monster to attack, killing a nearby player.
#### ESP
- **Items**
- **Enemies**
- **Players**
- **Ships**
- **Doors**
- **Steam Hazards**
- **Landmines**
- **Turrets**
- **Display Health:** Displays players' health.
- **Display Value:** Displays items' value.
- **Display Distance:** Displays the distance between you and the entity.
- **Distance Limit**
#### Players
- **Demigod:** Automatically regens players' health if they take any damage.
- **Kill:** Kills the selected player.
- **Teleport To:** Teleports you to selected player.
- **Teleport Enemies To:** Teleports all enemies to the currently selected player.
- **Teleport Player To Ship:** Teleports the selected player into the ship.
- **Aggro Enemies:** Makes enemies target the selected player. (Doesn't work on most monsters, works best on Crawlers & Spiders)
- **Damage:** Damages the selected player for however much you want.
- **Heal:** Heals the selected player for however much you want. (This calls the DamagePlayerFromOtherClientServerRpc function and therefore it will appear as if the player took damage on their screen)
- **Send Message:** Sends a message in chat as the selected player.
- **Spam Message:** Sends a message in chat as the selected player.
- **Steam Profile:** Opens the selected player's steam profile on the steam web browser.
#### Upgrades
- **Unlock All Upgrades:** Unlocks all ship upgrades.
- **Unlock All Suits:** Unlocks all suits.
- **Unlock Specific Upgrade:** Unlocks the upgrade of your choice.
#### Graphics
- **Disable Fog:** Disables in-game fog.
- **Disable Depth of Field:** Disables Depth of Field.
- **Disable Visor:** Disables the visor from your helmet in first person.
- **Full Render Resolution:** Forces the game to render in full resolution. (You will need to leave the game for this to activate.)
- **Field of View:** Allows you to adjust your first-person field of view.
- **Thirdperson:** Toggles between a thirdperson and firstperson perspective.
#### Cheat
- **Crosshair:** A circular crosshair with an outline.
- **Display Group Credits:** Shows you the group's current credits.
- **Display Quota:** Shows you the current quota. (Fulfilled/Total)
- **Display Days Left:** Shows you how many days you have to fulfill quota.
- **Centered Indicators:** Centers the indicators listed above directly below your crosshair/center of your screen.
- **Dead Player List:** Lists currently dead players in the top left/below the watermark.
- **Color Customization:** Customize colors for all entity types, watermark, dead player list, etc.
- **Config System:** The cheat will automatically save/load settings.
### Contributing
If you want to contribute:
- Fork the repository: Click on the "Fork" button on the top right corner of the repository's page on GitHub, then clone your forked repository to your local machine.
- Make changes: Implement your changes, ensuring that your code adheres to the project's coding conventions and style guidelines.
- Test your changes: Ensure that your changes work as intended and do not introduce any new issues.
- Commit your changes: Make commits that are clear and concise. Include relevant information about the changes made.
- Push your changes: Push your branch to your forked repository on GitHub.
- Create a Pull Request (PR): Go to the original repository and click on the "New Pull Request" button. Fill in the PR template with details about your changes.
#### PR Guidelines
- Provide a clear and descriptive title for your PR.
- Explain the purpose of your changes and any related issues.
- Ensure your code is properly tested.
- Make sure your PR only includes related changes. If your PR is related to multiple issues, consider creating separate PRs for each.
- Be open to feedback and be willing to make necessary changes.
<h2 />
### ✨ Contributors
<a href="https://github.com/KaylinOwO/Project-Apparatus/graphs/contributors">
<img src="https://contrib.rocks/image?repo=KaylinOwO/Project-Apparatus" />
</a>
", Assign "at most 3 tags" to the expected json: {"id":"6555","tags":[]} "only from the tags list I provide: [{"id":77,"name":"3d"},{"id":89,"name":"agent"},{"id":17,"name":"ai"},{"id":54,"name":"algorithm"},{"id":24,"name":"api"},{"id":44,"name":"authentication"},{"id":3,"name":"aws"},{"id":27,"name":"backend"},{"id":60,"name":"benchmark"},{"id":72,"name":"best-practices"},{"id":39,"name":"bitcoin"},{"id":37,"name":"blockchain"},{"id":1,"name":"blog"},{"id":45,"name":"bundler"},{"id":58,"name":"cache"},{"id":21,"name":"chat"},{"id":49,"name":"cicd"},{"id":4,"name":"cli"},{"id":64,"name":"cloud-native"},{"id":48,"name":"cms"},{"id":61,"name":"compiler"},{"id":68,"name":"containerization"},{"id":92,"name":"crm"},{"id":34,"name":"data"},{"id":47,"name":"database"},{"id":8,"name":"declarative-gui "},{"id":9,"name":"deploy-tool"},{"id":53,"name":"desktop-app"},{"id":6,"name":"dev-exp-lib"},{"id":59,"name":"dev-tool"},{"id":13,"name":"ecommerce"},{"id":26,"name":"editor"},{"id":66,"name":"emulator"},{"id":62,"name":"filesystem"},{"id":80,"name":"finance"},{"id":15,"name":"firmware"},{"id":73,"name":"for-fun"},{"id":2,"name":"framework"},{"id":11,"name":"frontend"},{"id":22,"name":"game"},{"id":81,"name":"game-engine "},{"id":23,"name":"graphql"},{"id":84,"name":"gui"},{"id":91,"name":"http"},{"id":5,"name":"http-client"},{"id":51,"name":"iac"},{"id":30,"name":"ide"},{"id":78,"name":"iot"},{"id":40,"name":"json"},{"id":83,"name":"julian"},{"id":38,"name":"k8s"},{"id":31,"name":"language"},{"id":10,"name":"learning-resource"},{"id":33,"name":"lib"},{"id":41,"name":"linter"},{"id":28,"name":"lms"},{"id":16,"name":"logging"},{"id":76,"name":"low-code"},{"id":90,"name":"message-queue"},{"id":42,"name":"mobile-app"},{"id":18,"name":"monitoring"},{"id":36,"name":"networking"},{"id":7,"name":"node-version"},{"id":55,"name":"nosql"},{"id":57,"name":"observability"},{"id":46,"name":"orm"},{"id":52,"name":"os"},{"id":14,"name":"parser"},{"id":74,"name":"react"},{"id":82,"name":"real-time"},{"id":56,"name":"robot"},{"id":65,"name":"runtime"},{"id":32,"name":"sdk"},{"id":71,"name":"search"},{"id":63,"name":"secrets"},{"id":25,"name":"security"},{"id":85,"name":"server"},{"id":86,"name":"serverless"},{"id":70,"name":"storage"},{"id":75,"name":"system-design"},{"id":79,"name":"terminal"},{"id":29,"name":"testing"},{"id":12,"name":"ui"},{"id":50,"name":"ux"},{"id":88,"name":"video"},{"id":20,"name":"web-app"},{"id":35,"name":"web-server"},{"id":43,"name":"webassembly"},{"id":69,"name":"workflow"},{"id":87,"name":"yaml"}]" returns me the "expected json"