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base on Next Generation Custom Firmware for the PSP and Vita's ePSP. # ARK-4 e/CFW for the PSP and PS Vita.
New, updated, improved and modern `Custom Firmware` for the `PSP` and `PS Vita`'s `ePSP`.
Simple to use and full of unique features, `ARK CFW` aims at keeping the `PSP` experience fresh. Being a successor to `PRO` and `ME`,
`ARK` is now the most feature-complete `CFW` for the `PSP`, having all features from classic `CFW`
as well as unique and exclusive new features not found anywhere else.
### More Information in WIKI
<a style="font-weight: bold; font-size:32px; text-decoration: underline;" href="https://github.com/PSP-Archive/ARK-4/wiki">ARK-4 WIKI</a>
<br>
### Table of Contents (Quick Links)
* [FEATURES:](#features)
* [Installation on PSP](#Installation-on-PSP)
* [Installation on PS Vita](#installation-on-ps-vita)
* [Changelog](#changelog)
* [Warnings](#warnings)
## FEATURES:
- Compatible with every `PSP` model (including testkits and devkits) and every `PS Vita` model.
- Support for `unsigned homebrew` and plugins made for 6.60, 6.61 or legacy 1.50 firmware (Leda and the 1.50 Kernel Addon are available).
- ISO Driver `Inferno 2` compatible with all known PSP formats (ISO, CSO, ZSO, JSO, CSOv2 and DAX).
- `Popcorn` controller for custom PS1 games with support for external configuration files that allows easy fixing of games.
- Built-in anti-CFW engine `Stargate`, fixes some protections and bugs in games. Compatible with NoDRM plugins.
- `New cIPL` compatible with all PSP models, for a true permanent CFW with enhanced brick protection.
- Improved support for UMD Video by including UMD Region Changer for playback of region locked discs and native support of UMD Video ISO in the XMB.
- Includes `Despertar del Cementerio Version 10` and `Time Machine`, allowing to unbrick any PSP or boot ARK entirely from Memory Stick.
- `Custom game launcher` with built-in file browser, FTP, plugin installer and more. Useful when the XMB isn't available or lacks a certain feature.
- `OTA` updates. Fully updateable via the internet.


#### Installation On PSP
- Copy `ARK_01234` folder into `/PSP/SAVEDATA/` folder.
- Copy `ARK_Loader` folder into `/PSP/GAME/` folder.
- Launch `ARK Loader`. It will install ARK modules on PSP Flash and boot the CFW.
- At this point `ARK` will work as a `Live CFW`, meaning that `ARK Loader` will need to be run every time the console is turned off or rebooted.
- To convert `ARK` into a `Permanent CFW` you can use `cIPL`.
##### Permanent CFW via cIPL
- Works on all PSP models, including testkits and devkits.
- Installer will choose the correct version according to your model.
- Some models can install either the Classic cIPL or the New cIPL.
- Copy `ARK_cIPL` folder to `/PSP/GAME/` and run the program.
- Press the corresponding button in the installation page to install or remove the cIPL patch.
##### Full Flash and Classic Installations
- This only make sense when combined with a permanent intallation (cIPL). It doesn't make sense on PSP Go with a healthy Internal Memory.
- This allows you to install and use all of ARK's features on the console's internal flash memory, except for Custom Launcher and translations.
- Copy `ARK_Full_Installer` to `/PSP/GAME/` and run it from `ARK`. It will install some extra files into the console's flash.
- If the `Custom Launcher` is not available (i.e. you delete the ARK savedata or remove the memory card), `PRO Shell` will take its place.
- When no savedata folder is available the default ARK path used to store settings will be `ms0:/SEPLUGINS/`.
- Even if files are stored in the console's flash memory, the ones in the savedata folder will still take priority in loading.
- If at this point you get rid of ARK's savedata then you will have a Classic Installation (ARK will behave much like your Classic CFW such as PRO or ME).
##### Time Machine and Despertar del Cementerio
- `Time Machine` allows the ability to boot the `6.61` firmware and `ARK` entirely from the Memory Stick.
- `Despertar del Cementerio` allows the ability to revive a bricked PSP when used in combination with a `Pandora` or `Baryon Sweeper`.
- To install `DC-ARK` you must first format the memory stick leaving enough space for the boot sector. You can use `PSP Tool` to do this.
- You can install `DC-ARK` either using a `PSP` or a `PC` (Windows, Mac and Linux).
- On `PSP` you need to be running a `CFW` to install `DC-ARK` (ARK itself or any other).
- Copy the `ARK_DC` folder to the `/PSP/GAME/` folder and run the installer from the `XMB`.
- Follow the instructions to install DC-ARK and create a magic memory stick.
- On `PC`, you need `Python 3` and run `MagicMemoryCreator` with `admin`/`root` privileges.
- On compatible models, you can use `Advanced VSH Menu` to create a `Pandora Battery`.
- Use a `Pandora` or `Baryon Sweeper` in combination with your newly created `Magic Memory Stick` to boot up `Despertar del Cementerio`.
- From here you can either boot ARK from memory stick, install 6.61 Firmware with ARK on the NAND or install 6.61 Official Firmware
#### Installation On PS Vita
There are two types of installation types on PS Vita. You can use either one or both.
<br>Stanalone works on top of the original unmodified pspemu.
<br>You an also run ARK within Adrenaline to achieve a Hybrid CFW.
##### Standalone (Official PSPEmu)
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore or any native hack.
- Download and install <a href="https://github.com/LiEnby/NoPspEmuDrm/releases">NoPspEmuDrm</a> (you can use `AutoPlugin`).
- Copy `FasterARK.vpk` from `PSVita/` folder anywhere on your vita and install using `VitaShell`.
- Launch `FasterARK` and wait for the install process to finish.
- Both `ARK` and `ARK-X` bubbles will appear in `Live Area`.
- Use the `ARK` bubble for `PSP` games and homebrew. It can play `PS1` but with limitations related to sound playback.
- Use the `ARK-X` bubble for `PS1` games without any sound limitations.
- Once `ARK` bubbles are installed, you can delete `FasterARK`.
- To `exit` from a game or homebrew back to the `custom launcher`, press `L+R+Down+Start` (on `ARK-X` use `L2+R2+Down+Start` or `L1+R1+Start+Down` for `VitaTV`).
- NOTE: Some features are not available in standalone installations, mainly the official Sony `XMB`, and `Force Extra RAM` setting is known to be unstable.
- NOTE: If you want to have an `ARK` bubble that works on `Official Firmware` you must use `ChovySign` with a valid license. Instructions in Wiki.
##### Adrenaline (Patched PSPEmu)
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore and `Adrenaline` (https://github.com/TheOfficialFloW/Adrenaline).
- (Skip this step if `Standalone` is already installed) Install `ARK_01234` folder into `/PSP/SAVEDATA/` folder.
- Install `ARK_Loader` folder into `/PSP/GAME/` folder.
- Use `Adrenaline Bubbles Manager` to create an autoboot bubble for `ARK Loader`: https://github.com/ONElua/AdrenalineBubbleManager/releases
- Note: this does not permanently modify `Adrenaline` in any way.
#### Updating ARK
##### There are three ways to update ARK:
- Option 1: Use the `System Update` ( `ARK-4 Updater` ) feature in the XMB. Requires your PSP/Vita to be connected to the internet.
- Option 2: Copy the `UPDATE` folder to `/PSP/GAME/` and run it.
- Option 3: Copy `ARK_01234` folder and (on PSP) run `ARK Loader` again to install new flash0 files.
#### Changelog
- `ARK-1`: original port/rewrite of `PRO CFW` for the `PS Vita`. Codenamed `PROVITA`. Source code can be found here: https://github.com/PSP-Archive/ARK-1-PROVita-
- `ARK-2`: dynamic patching allows it to work with most of `PS Vita` firmwares. Source code can be found here: https://github.com/PSP-Archive/ARK-2
- `ARK-3`: device-specific runtime allows `ARK` to run in multiple scenarios (`ePSP` and `ePSX`). Source code can be found here: https://github.com/PSP-Archive/ARK-3
- `ARK-4`: ported to the original `PSP`. Huge amounts of improvements and fixes over previous versions.
`Note`: this is a simplified `changelog`, for a full version you can visit here: https://github.com/PSP-Archive/ARK-4/blob/main/CHANGELOG.md
#### Warnings
<p>
- ARK comes with no warranty whatsoever. It was designed to be noob-proof, however it is possible for the universe to create an even greater noob capable of using ARK to destroy the Earth (or his PSP). I cannot be held responsible for this.
- ARK may cause ejectile malfunction if your hard drive is not hard enough.
- If this software malfunctions, you can turn it off and on again.
- You may be shunned for not reading the Wiki.
</p>
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