Open source Elixir game server with authentication, users, lobbies, groups, parties, friends, chat, notifications, achievements, leaderboards, tournaments, payments, server scripting and an admin portal with HTTP, WebSocket, and WebRTC support and SDK for JS and Godot
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。
🍒 Cherry — Go game server framework powered by Actor Model. Serial goroutine per actor, NATS/etcd discovery, pluggable connectors (TCP/WS/HTTP), protobuf & object-pooled messaging, time wheel, snowflake. Born for MMO/SLG/RPG, scales to millions.
Build multiplayer web games played by millions! 👾 You focus on your game, Rune handles everything else, incl. backend and networking 🚀 Make your game using JavaScript / TypeScript and any frontend web framework such as React, Svelte, Vue, Threejs, PixiJS, Phaser. You can even use plain HTML and CSS. Perfect for web devs interested in gamedev.