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Rainytroy/theNPC

An LLM-powered NPC world simulation engine — generate worlds, NPCs, quests, and manga panels through natural language conversation. 基于大语言模型的 NPC 世界模拟引擎 —— 通过自然语言对话生成世界、NPC、任务和漫画分镜。

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Python
32
7
2 contributors
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Momentum

How fast Rainytroy/theNPC is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 2 – Oct 26, 2026

Stars +1 in 55 days

01
1

Forks +0 in 55 days

01

Merged PRs 0 in 55 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Sep 2Sep 9Sep 16Sep 23Sep 30Oct 7Oct 14Oct 21
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
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Total+1+00
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Sep 31 post
    • 现在做游戏,最有意思的已经不是“AI 帮你写代码”了。 而是: 让 AI 自己成为游戏里的 NPC、策划、程序员甚至测试员。 我又挖了一批 GitHub 上比较有意思的 AI 游戏项目👇 🎮 1. theNPC 这个真的很有意思。 你可以用自然语言创建一个游戏世界,NPC 会拥有: • 自己的日程 • 人际关系 • 记忆 • 任务 • 独立行为 换句话说: NPC 不再是写死的…

      Read full on X, posted by @JimmyRevived

      @JimmyRevived · x.com

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