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raydeStar/reference-asset-compiler

Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.

#Game engine
Visit GitHub
Python
46
5
2 contributors
MIT License
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Momentum

How fast raydeStar/reference-asset-compiler is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 6 – Nov 5, 2026

Stars +41 in 61 days

0246
6

Forks +4 in 61 days

01
1

Merged PRs 7 in 61 days

012
2

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Sep 6Sep 14Sep 22Sep 30Oct 8Oct 16Oct 24Nov 1
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Sun, Sep 6, 2026+1+00
Mon, Sep 7, 2026+0+00
Tue, Sep 8, 2026+4+02
Wed, Sep 9, 2026+6+10
Thu, Sep 10, 2026+2+00
Fri, Sep 11, 2026+3+12
Sat, Sep 12, 2026+0+00
Sun, Sep 13, 2026+0+00
Mon, Sep 14, 2026+0+00
Tue, Sep 15, 2026+0+00
Wed, Sep 16, 2026+2+00
Thu, Sep 17, 2026+2+00
Fri, Sep 18, 2026+1+00
Sat, Sep 19, 2026+2+00
Sun, Sep 20, 2026+1+00
Mon, Sep 21, 2026+0+00
Tue, Sep 22, 2026+0+00
Wed, Sep 23, 2026+0+10
Thu, Sep 24, 2026+0+00
Fri, Sep 25, 2026+0+00
Sat, Sep 26, 2026+0+00
Sun, Sep 27, 2026+0+00
Mon, Sep 28, 2026+0+00
Tue, Sep 29, 2026+2+00
Wed, Sep 30, 2026+0+00
Thu, Oct 1, 2026+0+00
Fri, Oct 2, 2026+0+00
Sat, Oct 3, 2026+0+00
Sun, Oct 4, 2026+0+00
Mon, Oct 5, 2026+0+00
Tue, Oct 6, 2026+0+00
Wed, Oct 7, 2026+1+00
Thu, Oct 8, 2026+0+00
Fri, Oct 9, 2026+3+00
Sat, Oct 10, 2026+0+00
Sun, Oct 11, 2026+1+00
Mon, Oct 12, 2026+2+00
Tue, Oct 13, 2026+1+00
Wed, Oct 14, 2026+0+00
Thu, Oct 15, 2026+0+00
Fri, Oct 16, 2026+0+00
Sat, Oct 17, 2026+2+00
Sun, Oct 18, 2026+0+00
Mon, Oct 19, 2026+1+00
Tue, Oct 20, 2026+0+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+0+00
Fri, Oct 23, 2026+0+00
Sat, Oct 24, 2026+1+00
Sun, Oct 25, 2026+0+00
Mon, Oct 26, 2026+1+00
Tue, Oct 27, 2026+0+00
Wed, Oct 28, 2026+0+00
Thu, Oct 29, 2026+1+00
Fri, Oct 30, 2026+0+00
Sat, Oct 31, 2026+0+00
Sun, Nov 1, 2026+0+00
Mon, Nov 2, 2026+0+01
Tue, Nov 3, 2026+0+12
Wed, Nov 4, 2026+1+00
Thu, Nov 5, 2026+0+00
Total+41+47
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Oct 121 post
    • Demo -- I build 121 in-game assets using Astra + reference-asset-compiler [RAC](MIT license) + Framewright (MIT license)

      Read full on Reddit

      r/aigamedev

  2. 1 month earlier
  3. Sep 42 posts
    • I built a front-to-back modeling and rigging pipeline with a single t-pose image (Blender + Python tooling) and released it for free (Using a harness like Codex, Claude as the 'manager')

      Read full on Reddit

      r/OpenSourceeAI

    • I built a front-to-back modeling and rigging pipeline with a single t-pose image (Blender + Python tooling) and released it for free (Using a harness like Codex, Claude as the 'manager')

      Read full on Reddit

      r/aigamedev

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