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MaryNCRT/Ultimate-Mortal-Kombat-3-iOS-Decompiled

Decompiled Ultimate Mortal Kombat 3 (iOS v1.2.59) with a playable native PC port featuring DirectX, Vulkan, OpenGL, widescreen support, HD textures, and multiplayer. Original game assets required.

#Game
Visit GitHub
C
50
2
4 contributors
Custom license
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Momentum

How fast MaryNCRT/Ultimate-Mortal-Kombat-3-iOS-Decompiled is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Aug 27 – Oct 26, 2026

Stars +41 in 61 days

024
4

Forks +2 in 61 days

012
2

Merged PRs 79 in 61 days

0102030
22

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Aug 27Sep 4Sep 12Sep 20Sep 28Oct 6Oct 14Oct 22
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Thu, Aug 27, 2026+0+00
Fri, Aug 28, 2026+0+00
Sat, Aug 29, 2026+0+00
Sun, Aug 30, 2026+0+00
Mon, Aug 31, 2026+0+00
Tue, Sep 1, 2026+0+00
Wed, Sep 2, 2026+0+00
Thu, Sep 3, 2026+0+00
Fri, Sep 4, 2026+0+00
Sat, Sep 5, 2026+0+00
Sun, Sep 6, 2026+0+00
Mon, Sep 7, 2026+0+00
Tue, Sep 8, 2026+0+00
Wed, Sep 9, 2026+0+00
Thu, Sep 10, 2026+0+00
Fri, Sep 11, 2026+0+00
Sat, Sep 12, 2026+0+00
Sun, Sep 13, 2026+0+00
Mon, Sep 14, 2026+0+00
Tue, Sep 15, 2026+0+00
Wed, Sep 16, 2026+0+00
Thu, Sep 17, 2026+0+00
Fri, Sep 18, 2026+1+00
Sat, Sep 19, 2026+1+00
Sun, Sep 20, 2026+0+00
Mon, Sep 21, 2026+0+00
Tue, Sep 22, 2026+0+00
Wed, Sep 23, 2026+0+00
Thu, Sep 24, 2026+0+00
Fri, Sep 25, 2026+2+00
Sat, Sep 26, 2026+0+00
Sun, Sep 27, 2026+0+00
Mon, Sep 28, 2026+0+00
Tue, Sep 29, 2026+0+00
Wed, Sep 30, 2026+0+00
Thu, Oct 1, 2026+2+00
Fri, Oct 2, 2026+0+08
Sat, Oct 3, 2026+0+00
Sun, Oct 4, 2026+3+00
Mon, Oct 5, 2026+0+00
Tue, Oct 6, 2026+1+00
Wed, Oct 7, 2026+1+00
Thu, Oct 8, 2026+3+015
Fri, Oct 9, 2026+3+022
Sat, Oct 10, 2026+4+07
Sun, Oct 11, 2026+2+00
Mon, Oct 12, 2026+2+00
Tue, Oct 13, 2026+0+00
Wed, Oct 14, 2026+3+20
Thu, Oct 15, 2026+1+06
Fri, Oct 16, 2026+1+04
Sat, Oct 17, 2026+2+00
Sun, Oct 18, 2026+2+00
Mon, Oct 19, 2026+0+00
Tue, Oct 20, 2026+1+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+0+07
Fri, Oct 23, 2026+3+010
Sat, Oct 24, 2026+2+00
Sun, Oct 25, 2026+1+00
Mon, Oct 26, 2026+0+00
Total+41+279
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Oct 101 post
    • (UMK3 iOS) is now fully playable, with all its modes and new options.

      Read full on Reddit

      r/recomps

  2. Oct 94 posts
    • UMK3 iOS (PC Port) New launcher and additional options

      Read full on Reddit

      r/recomps

    • (UMK3 IOS PC PORT) There is now a debug menu, and Arcade Mode can be completed.

      Read full on Reddit

      r/recomps

    • UMK3 IOS PC PORT SHOWCASE

      Read full on Reddit

      r/recomps

    • UMK3 for iOS is finally playable, and you can download it now!

      Read full on Reddit

      r/recomps

  3. Oct 81 post
    • UMK3 iOS on PC could be playable today.

      Read full on Reddit

      r/recomps

  4. Oct 61 post
    • Help needed with Ultimate Mortal Kombat 3 iOS decompilation: runtime and data tables

      Read full on Reddit

      r/recomps

  5. Oct 31 post
    • Ultimate Mortal Kombat 3 (iOS) has been fully decompiled — looking for contributors to help finish the PC port

      Read full on Reddit

      r/recomps

  6. 17 days earlier
  7. Sep 161 post
    • Help Needed: Missing global perspective/rotation matrix data when converting UMK3 iOS .meshset files to .obj

      Read full on Reddit

      r/ReverseEngineering

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