Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
This repository hosts a collection of samples designed to help you explore and integrate the features of the Meta Mixed Reality Utility Kit (MRUK) into your projects.
The Meta Spatial SDK Samples is a collection of code samples and projects that demonstrate the capabilities of the Meta Spatial SDK. Meta Spatial SDK enables mobile developers to build Meta Horizon OS experiences using familiar Android languages, tools, and libraries.
Cryptic Cabinet is a short Mixed Reality (MR) experience for Meta Quest headsets. It will demonstrate the possibilities of MR through gameplay, narrative, and aesthetics. The app adapts to your room (big or small) to create a unique experience for everyone.
QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.
Spatial Lingo is an open source Unity app for Meta Quest that helps users practice languages through real-world object recognition. Built with Meta SDKs, it’s a template for mixed reality experiences using AI.
This repository enables single and multi-marker detection and tracking using OpenCV with the Passthrough Camera API for Meta Quest 3/3S. It provides sample scenes that support both ArUco(Single/Multi) and ChArUco(Single) markers for augmented reality applications on Quest devices.