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AdrielSantana/bendcraft — GitHub trending stats & insights | Trendshift
Omnigraph
Busbar
Bifrost
Kane CLI
AdrielSantana/bendcraft
An endless voxel world in Bend: one array shared by every pixel, on Metal or on every core as WebAssembly
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Proof languages are for math papers, they said. So I built a voxel game in one. Rain, water, torches, day and night, rendered on the GPU. No OpenGL, no shaders, no engine. The AI writes the code.…
@zAdrielsan · x.com
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