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drakolordx7/KillzoneRecomp

Native PC port of Killzone (PS2) via static recompilation. Mouse and keyboard, 120+ fps, upscaling. Bring your own disc.

#Game
Visit GitHub
C++
104
4
2 contributors
GNU General Public License v3.0
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Momentum

How fast drakolordx7/KillzoneRecomp is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Oct 10 – Oct 23, 2026

Stars +103 in 14 days

01020
19

Forks +4 in 14 days

024
4

Merged PRs 0 in 14 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Oct 10Oct 12Oct 14Oct 16Oct 18Oct 20Oct 22
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Sat, Oct 10, 2026+0+00
Sun, Oct 11, 2026+0+00
Mon, Oct 12, 2026+6+00
Tue, Oct 13, 2026+0+00
Wed, Oct 14, 2026+4+00
Thu, Oct 15, 2026+6+00
Fri, Oct 16, 2026+11+00
Sat, Oct 17, 2026+19+40
Sun, Oct 18, 2026+9+00
Mon, Oct 19, 2026+10+00
Tue, Oct 20, 2026+11+00
Wed, Oct 21, 2026+11+00
Thu, Oct 22, 2026+13+00
Fri, Oct 23, 2026+3+00
Total+103+40
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Oct 111 post
    • [WIP] SRWZ-native: Super Robot Taisen Z (PS2), static recompilation to native Windows, with notes on method, testing and extras

      Read full on Reddit

      r/decomps

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