Army of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDK
Like nikolaygorb/ArmyOfTwoRecomp, 0 likes 0 Bookmark nikolaygorb/ArmyOfTwoRecomp, 0 bookmarks 0 Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.
Like birabittoh/NocturneRecomp, 0 likes 0 Bookmark birabittoh/NocturneRecomp, 0 bookmarks 0 Turn any Xbox game binary into a native Windows executable. No emulation. No interpreter. Just raw, recompiled C.
Like sp00nznet/xboxrecomp, 0 likes 0 Bookmark sp00nznet/xboxrecomp, 0 bookmarks 0 Xbox 360 titles recompiled to native Linux - launchers only. You import your own copy of each game; releases carry no game data.
Like CrownParkComputing/Xbox360-Native-Ports, 0 likes 0 Bookmark CrownParkComputing/Xbox360-Native-Ports, 0 bookmarks 0 Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.
Like Unowa001/crackdown-recomp, 0 likes 0 Bookmark Unowa001/crackdown-recomp, 0 bookmarks 0 Recompilation of Blue Dragon
Like zolaware/reblue, 0 likes 0 Bookmark zolaware/reblue, 0 bookmarks 0 A project to statically recompile the original Xbox version of Burnout 3: Takedown (2004, Criterion Games / EA) into a native Windows 11 x86-64 executable.
Like sp00nznet/burnout3, 0 likes 0 Bookmark sp00nznet/burnout3, 0 bookmarks 0 Banjo-Kazooie: Nuts and Bolts Recompilation with Rexglue
Like masterspike52/reNut, 0 likes 0 Bookmark masterspike52/reNut, 0 bookmarks 0 Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.
Like gamboozino/ngbrecomp, 0 likes 0 Bookmark gamboozino/ngbrecomp, 0 bookmarks 0