Modular cross-runtime WebGPU library for shaders, 3D scenes, GPU tensors, neural networks, and math viz
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
TypeScript 3D rendering engine for the browser - one codebase targeting WebGL, WebGL2 and WebGPU, with a visual editor and node-graph materials
A tiny Three.js-style library for WebGL, WebGPU, and GPU compute.
Next generation toolkit for web3D and photorealistic graphics
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
RedGPU - JavaScript WebGPU Library
A Claude skill for developing WebGPU applications with Three.js