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888wing/pixel-vfx-codex

64 game VFX remade as pixel art — one definition, three cameras (3D / 2.5D / 2D), tunable hit-stop & knobs, copyable prompts for Godot, Unity, Three.js, Canvas. MIT.

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Momentum

How fast 888wing/pixel-vfx-codex is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Nov 3 – Nov 6, 2026

Stars +1 in 4 days

01
1

Forks +0 in 4 days

01

Merged PRs 0 in 4 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Nov 3Nov 4Nov 5Nov 6
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Tue, Nov 3, 2026+0+00
Wed, Nov 4, 2026+0+00
Thu, Nov 5, 2026+1+00
Fri, Nov 6, 2026+0+00
Total+1+00
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Nov 61 post
    • The weakest spell in the game: one pebble. 10,000 kills. Part 2 of my pixel spells with a twist: an eraser that rubs out the battlefield, shadows that turn on their owners, and a map that folds in…

      Read full on X, posted by @888wing

      @888wing · x.com

  2. Nov 52 posts
    • How many enemies can one spell kill? I made pixel-art attack spells for 10, 100, 1,000 and 10,000 enemies. Every hit area is real: change the formation and some soldiers survive. A kill counter keeps…

      Read full on X, posted by @888wing

      @888wing · x.com

    • I turned anime-style ultimate moves into pixel art. No sprites. Every frame is drawn by code, in 3D, isometric and 2D. 28 moves, free and open source. Tune any of them, then copy a prompt that…

      Read full on X, posted by @888wing

      @888wing · x.com

  3. Nov 31 post
    • Same spell. Three cameras. Zero sprites. I rebuilt 64 game VFX as pixel art. Each is written once and rendered in 3D, isometric and 2D, every frame drawn by code. Tune it, then copy a prompt that…

      Read full on X, posted by @888wing

      @888wing · x.com