Put thousands of live DOM nodes on an infinite canvas: the GPU draws them, an editor selects, moves and resizes them, shaders and transitions run on them, and an AI agent can read them and point at them.
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
Next2D Player supports WebGL/WebGPU and OffscreenCanvas, enabling advanced graphical expression. It can also be used in game production, advertisement production, and other scenes requiring rich expressions without having to deal with browser or device compatibility.