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agnt-gg/gba-pokemon-rom-to-wasm

Game Boy Advance Pokémon Ruby/Sapphire ROM-to-browser runtime: ARM7TDMI machine-code execution, BIOS HLE, GBA hardware model, Flash/RTC saves, and a WebAssembly-ready browser host for user-supplied ROMs.

#Emulator
Visit GitHub
TypeScript
55
5
1 contributors
Custom license
FeaturedAdvertise to 180K+ monthly visitors
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Momentum

How fast agnt-gg/gba-pokemon-rom-to-wasm is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Oct 5 – Oct 26, 2026

Stars +8 in 22 days

0246
6

Forks +0 in 22 days

01

Merged PRs 0 in 22 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Oct 5Oct 8Oct 11Oct 14Oct 17Oct 20Oct 23Oct 26
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Mon, Oct 5, 2026+6+00
Tue, Oct 6, 2026+0+00
Wed, Oct 7, 2026+0+00
Thu, Oct 8, 2026+0+00
Fri, Oct 9, 2026+0+00
Sat, Oct 10, 2026+0+00
Sun, Oct 11, 2026+0+00
Mon, Oct 12, 2026+1+00
Tue, Oct 13, 2026+0+00
Wed, Oct 14, 2026+0+00
Thu, Oct 15, 2026+0+00
Fri, Oct 16, 2026+0+00
Sat, Oct 17, 2026+1+00
Sun, Oct 18, 2026+0+00
Mon, Oct 19, 2026+0+00
Tue, Oct 20, 2026+0+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+0+00
Fri, Oct 23, 2026+0+00
Sat, Oct 24, 2026+0+00
Sun, Oct 25, 2026+0+00
Mon, Oct 26, 2026+0+00
Total+8+00
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Oct 51 post
    • 100% decompiled & recompiled to WASM that means browser ready: ▫️POKÉMON RED ▫️POKÉMON BLUE ▫️POKÉMON YELLOW ▫️POKÉMON GOLD ▫️POKÉMON SILVER ▫️POKÉMON CRYSTAL ▫️POKÉMON RUBY ▫️POKÉMON SAPPHIRE…

      Read full on X, posted by @NathanWilbanks_

      @NathanWilbanks_ · x.com

  2. 3 months earlier
  3. Jul 31 post
    • BRILLIANT!!! wish i would have had these when i was brute force recompiling all those ROMS to WASM 99.9+% wasm coverage, no interpreter or 3rd party tools used (emscripten etc) 6+ hours agent runtime…

      Read full on X, posted by @NathanWilbanks_

      @NathanWilbanks_ · x.com

  4. 10 days earlier
  5. Jun 232 posts
    • GBA-Pokemon-ROM-to-WASM

      Read full on Reddit

      r/WebAssemblyDev

    • oh we do! lifted this bad boy from binary myself (slaps side of project) - brute forced raw ROM binary to WASM - 46 millions operations ran & tested - 99.9% WASM coverage - no off the shelf tools…

      Read full on X, posted by @NathanWilbanks_

      @NathanWilbanks_ · x.com

  6. 13 days earlier
  7. Jun 101 post
    • still reverse engineering retro games by hand? ​stop wasting months on buggy code, endless debugging, and weird runtime crashes. ​introducing automated rom-to-wasm porting by @agnt_gg ​slash dev…

      Read full on X, posted by @NathanWilbanks_

      @NathanWilbanks_ · x.com

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