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TrickyGo/MoonSplat

Implementation of "MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization" for SIGGRAPH 2026.

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40
2
1 contributors
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Momentum

How fast TrickyGo/MoonSplat is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 25 – Nov 4, 2026

Stars +4 in 41 days

012
2

Forks +0 in 41 days

01

Merged PRs 0 in 41 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Sep 25Oct 1Oct 7Oct 13Oct 19Oct 25Oct 31
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Fri, Sep 25, 2026+1+00
Sat, Sep 26, 2026+0+00
Sun, Sep 27, 2026+0+00
Mon, Sep 28, 2026+0+00
Tue, Sep 29, 2026+0+00
Wed, Sep 30, 2026+0+00
Thu, Oct 1, 2026+0+00
Fri, Oct 2, 2026+0+00
Sat, Oct 3, 2026+0+00
Sun, Oct 4, 2026+0+00
Mon, Oct 5, 2026+0+00
Tue, Oct 6, 2026+0+00
Wed, Oct 7, 2026+0+00
Thu, Oct 8, 2026+0+00
Fri, Oct 9, 2026+0+00
Sat, Oct 10, 2026+2+00
Sun, Oct 11, 2026+0+00
Mon, Oct 12, 2026+0+00
Tue, Oct 13, 2026+1+00
Wed, Oct 14, 2026+0+00
Thu, Oct 15, 2026+0+00
Fri, Oct 16, 2026+0+00
Sat, Oct 17, 2026+0+00
Sun, Oct 18, 2026+0+00
Mon, Oct 19, 2026+0+00
Tue, Oct 20, 2026+0+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+0+00
Fri, Oct 23, 2026+0+00
Sat, Oct 24, 2026+0+00
Sun, Oct 25, 2026+0+00
Mon, Oct 26, 2026+0+00
Tue, Oct 27, 2026+0+00
Wed, Oct 28, 2026+0+00
Thu, Oct 29, 2026+0+00
Fri, Oct 30, 2026+0+00
Sat, Oct 31, 2026+0+00
Sun, Nov 1, 2026+0+00
Mon, Nov 2, 2026+0+00
Tue, Nov 3, 2026+0+00
Wed, Nov 4, 2026+0+00
Total+4+00
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Social mentions

Recent discussions about this repository across the web
  1. Jun 171 post
    • Real-time 3D from just a phone camera? 🤯 MoonSplat combines Gaussian Splatting with global Sim(3) optimization for robust, efficient reconstruction—even over long videos! AR/VR and robotics just got…

      Read full on X, posted by @vincieye

      @vincieye · x.com

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