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Suvitruf/unity-arcanum

A fan-made reimplementation of the engine behind Arcanum: Of Steamworks and Magick Obscura, built from scratch in Unity.

#Game engine
Visit GitHub
C#
143
4
1 contributors
MIT License
AchievementsView all →
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Momentum

How fast Suvitruf/unity-arcanum is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 8 – Nov 4, 2026

Stars +16 in 58 days

012
2

Forks +1 in 58 days

01
1

Merged PRs 0 in 58 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Sep 8Sep 16Sep 24Oct 2Oct 10Oct 18Oct 26Nov 3
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Tue, Sep 8, 2026+1+00
Wed, Sep 9, 2026+0+00
Thu, Sep 10, 2026+0+00
Fri, Sep 11, 2026+1+10
Sat, Sep 12, 2026+0+00
Sun, Sep 13, 2026+1+00
Mon, Sep 14, 2026+0+00
Tue, Sep 15, 2026+0+00
Wed, Sep 16, 2026+0+00
Thu, Sep 17, 2026+0+00
Fri, Sep 18, 2026+0+00
Sat, Sep 19, 2026+0+00
Sun, Sep 20, 2026+0+00
Mon, Sep 21, 2026+0+00
Tue, Sep 22, 2026+0+00
Wed, Sep 23, 2026+2+00
Thu, Sep 24, 2026+0+00
Fri, Sep 25, 2026+0+00
Sat, Sep 26, 2026+0+00
Sun, Sep 27, 2026+0+00
Mon, Sep 28, 2026+0+00
Tue, Sep 29, 2026+0+00
Wed, Sep 30, 2026+0+00
Thu, Oct 1, 2026+0+00
Fri, Oct 2, 2026+0+00
Sat, Oct 3, 2026+0+00
Sun, Oct 4, 2026+0+00
Mon, Oct 5, 2026+0+00
Tue, Oct 6, 2026+0+00
Wed, Oct 7, 2026+0+00
Thu, Oct 8, 2026+0+00
Fri, Oct 9, 2026+0+00
Sat, Oct 10, 2026+0+00
Sun, Oct 11, 2026+1+00
Mon, Oct 12, 2026+1+00
Tue, Oct 13, 2026+0+00
Wed, Oct 14, 2026+1+00
Thu, Oct 15, 2026+1+00
Fri, Oct 16, 2026+0+00
Sat, Oct 17, 2026+0+00
Sun, Oct 18, 2026+0+00
Mon, Oct 19, 2026+1+00
Tue, Oct 20, 2026+2+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+2+00
Fri, Oct 23, 2026+0+00
Sat, Oct 24, 2026+1+00
Sun, Oct 25, 2026+0+00
Mon, Oct 26, 2026+1+00
Tue, Oct 27, 2026+0+00
Wed, Oct 28, 2026+0+00
Thu, Oct 29, 2026+0+00
Fri, Oct 30, 2026+0+00
Sat, Oct 31, 2026+0+00
Sun, Nov 1, 2026+0+00
Mon, Nov 2, 2026+0+00
Tue, Nov 3, 2026+0+00
Wed, Nov 4, 2026+0+00
Total+16+10
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Mentions and achievements

Where people are talking about Suvitruf/unity-arcanum, and every badge it has earned
  1. Oct 61 post
    • I'm porting the game to the web: wanna help me test?

      Read full on Reddit

      r/arcanum

  2. 2 months earlier
  3. Aug 62 posts
    • So... here we are. I finally recorded a video about my Arcanum Unity port. I described current state of the game, explained my goals, and shared plans for the future.

      Read full on X, posted by @a_apanasik

      @a_apanasik · x.com

    • Arcanum in Unity: Devlog 1 — Current Status

      Read full on Reddit

      r/arcanum

  4. Aug 51 post
    • Arcanum на Unity: дневник разработки 1 — текущий статус

      Read full on Reddit

      r/ru_gamedev

  5. 7 days earlier
  6. Jul 291 post
    • Should scripted damage grant EXP?

      Read full on Reddit

      r/arcanum

  7. Jul 231 post
    • Quests, reputation, rumors are implemented as well as a diary UI in my Arcanum Unity port.

      Read full on X, posted by @a_apanasik

      @a_apanasik · x.com

  8. 10 days earlier
  9. Jul 132 posts
    • Optional turn-order bar?

      Read full on Reddit

      r/arcanum

    • In debug mode of my Arcanum port, I have the enemies' turn order displayed at the top of the screen. I'm wondering whether I should make this feature optional (off by default) and add it to the final…

      Read full on X, posted by @a_apanasik

      @a_apanasik · x.com

  10. Jul 111 post
    • Working on UI in Arcanum Unity port: implemented character window

      Read full on Reddit

      r/arcanum

  11. Jul 51 post
    • Now Arcanum unity port is playable in browser

      Read full on Reddit

      r/arcanum

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