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sugarforever/boring-video-studio

小木头的个人视频流水线 Agent Skill

#AI skills
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184
29
2 contributors
MIT License
AchievementsView all →
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How fast sugarforever/boring-video-studio is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Aug 20 – Oct 19, 2026

Stars +106 in 61 days

0102030
26

Forks +12 in 61 days

0123
3

Merged PRs 10 in 61 days

012
2

Trendshift Trendingwhere the repository ranked each day it made the top 25

Top 25 in Shell

201923
Aug 20Aug 28Sep 5Sep 13Sep 21Sep 29Oct 7Oct 15
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRsShell
Thu, Aug 20, 2026+1+00Not trending
Fri, Aug 21, 2026+0+00Not trending
Sat, Aug 22, 2026+0+00Not trending
Sun, Aug 23, 2026+0+00Not trending
Mon, Aug 24, 2026+0+00Not trending
Tue, Aug 25, 2026+0+00Not trending
Wed, Aug 26, 2026+0+00Not trending
Thu, Aug 27, 2026+0+00Not trending
Fri, Aug 28, 2026+1+10Not trending
Sat, Aug 29, 2026+1+00Not trending
Sun, Aug 30, 2026+2+00Not trending
Mon, Aug 31, 2026+0+00Not trending
Tue, Sep 1, 2026+0+00Not trending
Wed, Sep 2, 2026+0+00Not trending
Thu, Sep 3, 2026+0+00Not trending
Fri, Sep 4, 2026+0+00Not trending
Sat, Sep 5, 2026+0+00Not trending
Sun, Sep 6, 2026+0+00Not trending
Mon, Sep 7, 2026+0+00Not trending
Tue, Sep 8, 2026+0+00Not trending
Wed, Sep 9, 2026+0+00Not trending
Thu, Sep 10, 2026+0+00Not trending
Fri, Sep 11, 2026+0+00Not trending
Sat, Sep 12, 2026+0+00Not trending
Sun, Sep 13, 2026+0+00Not trending
Mon, Sep 14, 2026+1+00Not trending
Tue, Sep 15, 2026+0+00Not trending
Wed, Sep 16, 2026+0+00Not trending
Thu, Sep 17, 2026+0+00Not trending
Fri, Sep 18, 2026+0+00Not trending
Sat, Sep 19, 2026+16+10#20
Sun, Sep 20, 2026+26+21#19
Mon, Sep 21, 2026+18+30#23
Tue, Sep 22, 2026+7+11Not trending
Wed, Sep 23, 2026+4+01Not trending
Thu, Sep 24, 2026+1+10Not trending
Fri, Sep 25, 2026+1+00Not trending
Sat, Sep 26, 2026+2+20Not trending
Sun, Sep 27, 2026+1+00Not trending
Mon, Sep 28, 2026+2+00Not trending
Tue, Sep 29, 2026+1+01Not trending
Wed, Sep 30, 2026+1+00Not trending
Thu, Oct 1, 2026+0+00Not trending
Fri, Oct 2, 2026+0+00Not trending
Sat, Oct 3, 2026+0+00Not trending
Sun, Oct 4, 2026+1+01Not trending
Mon, Oct 5, 2026+0+00Not trending
Tue, Oct 6, 2026+1+00Not trending
Wed, Oct 7, 2026+1+00Not trending
Thu, Oct 8, 2026+0+00Not trending
Fri, Oct 9, 2026+1+02Not trending
Sat, Oct 10, 2026+1+00Not trending
Sun, Oct 11, 2026+3+01Not trending
Mon, Oct 12, 2026+2+00Not trending
Tue, Oct 13, 2026+2+01Not trending
Wed, Oct 14, 2026+1+00Not trending
Thu, Oct 15, 2026+6+11Not trending
Fri, Oct 16, 2026+0+00Not trending
Sat, Oct 17, 2026+1+00Not trending
Sun, Oct 18, 2026+0+00Not trending
Mon, Oct 19, 2026+0+00Not trending
Total+106+1210
  • 1#1 on the list
  • 7Rank that day
  • Not trending

Mentions and achievements

Where people are talking about sugarforever/boring-video-studio, and every badge it has earned
  1. Oct 151 post
    • 用新的 Boring Video Skills 完整制作了一期视频之后,我发现:把工作拆成 Topic、Article、Beats、Narration、Scenes 和 Storyboard,只解决了“各阶段由谁负责”。要减少实际制作中的返工,还需要继续优化各阶段之间的决策和验收方式。 这次整理出几个改进点: 1. 为真实演示增加 Demo Contract…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  2. Oct 141 post
    • 新视频做好了:《Pi Agent 1.0 Code Mode:用 JavaScript 编排工具调用》 视频制作花了两天。反复的调整中,首先还是让自己看懂 pi codemode 到底干了什么,并且把视频内容梳理清楚,确保每个场景讲述的内容都合理。 视频制作用了我新的 Skills - Pi Agent 1.0 加入了 Code Mode。模型可以生成一段…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  3. Oct 131 post
    • 用 Boring Video Skills 给它自己生成了一个介绍/宣传视频。 😅 好热闹的感觉

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  4. Oct 112 posts
    • 最近重新整理了我的 Boring Video Studio 视频制作 Skills,把原来分散的视频规划能力组织成了一套完整的 Agent Skills: 我用 HyperFrames 制作视频已经有一段时间了。做内容型视频时,我越来越确定一件事:真正困难的部分,通常不在“生成画面”,而在生成画面之前。 开始一期视频的制作前,要先回答很多问题: - 选题是否成立? - 核心观点是什么? -…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

    • 我用 @HyperFrames_ 有几个月了,也做过很多次 terminal 命令执行效果,但一直不够真实,生成也不够稳定。 我反复修改 Skill,处理命令输入、流式输出、ANSI 色彩和提示符返回时机,却没发现 HyperFrames registry 里已经有了一个好东西:terminal-simulator。 它是一个可复用的 component,提供了终端窗口、编辑器区域和基础…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  5. 21 days earlier
  6. Sep 201 post
    • 新写了一个 record-terminal Skill,解决我在日常视频制作里的命令行录屏需求。 它用 ttyd 实现了 Chrome 访问真实的本机 Shell 放进。Agent 可以直接在浏览器中输入命令、执行操作、读取输出,再完成 Chrome 窗口录制。 Skill 会: - 检查 ttyd - 限制本机访问 - 控制录屏节奏 - 支持 Agent 自动录制和用户手动录制两种模式。

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  7. Sep 151 post
    • Codex 额度用完了,得等到 19 号重置。 这两天我计划用 deepseek v4.1 flash 顶上。正好测试一下它在视频生成和日常代码编写上的功力: - 基于 做视频 - 用 Apple Pi + DeepSeek 来开发 希望不会让我失望。

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  8. 1 month earlier
  9. Aug 121 post
    • 昨天重新整理了自己的视频生成工作流,也增加了一个新的入口 Skill:boring-video。 新增了一组 Skills: - to-narration - to-scenes - to-spec-beats - to-storyboard - to-video 以前的流程基本是: 口播稿 → 场景提示 → HyperFrames 成片 内容没问题,画面却容易变成“会动的…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

  10. Aug 112 posts
    • 老铁们,遇到瓶颈了。 我在思考一个问题。视频制作中场景的设计究竟该怎么做,才能作出高质量的视频? 目前回看我的视频制作 Skill,有点太儿戏了。得升华啊! 我用 @HyperFrames_ 制作视频也有快2个月了。内容没问题,但每个场景呈现出来的视觉内容不够吸引我。每期视频都用的blockframes设计,相似度挺高的。…

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

    • 在我的视频生成 Skill 里加上了音频生成阶段对 ListenHub TTS 地支持。 接下来我想做的是,参考 Matt Pocock 的 Skills 制作风格,把视频制作工作流的环节拆成对应的 Skill 做入口。

      Read full on X, posted by @verysmallwoods

      @verysmallwoods · x.com

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