How fast patch-gg/anymove is gaining stars, and where it lands on Trendshift and GitHub Trending
Activity and trending
Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending
Oct 26 – Nov 5, 2026
Stars +509in 11 days
0100200
168
Forks +54in 11 days
01020
17
Merged PRs 2in 11 days
012
2
Trendshift Trendingwhere the repository ranked each day it made the top 25
Not in the Trendshift top 25 in this period
Oct 26Oct 28Oct 30Nov 1Nov 3Nov 5
The left and right arrow keys step from day to day; Home and End go to the first and the last
Stars, forks, merged pull requests and Trendshift Trending rank, by day
Day
Stars gained
Forks gained
Merged PRs
Mon, Oct 26, 2026
+0
+0
0
Tue, Oct 27, 2026
+168
+17
0
Wed, Oct 28, 2026
+168
+17
0
Thu, Oct 29, 2026
+72
+8
0
Fri, Oct 30, 2026
+22
+3
0
Sat, Oct 31, 2026
+7
+1
0
Sun, Nov 1, 2026
+12
+1
0
Mon, Nov 2, 2026
+28
+5
2
Tue, Nov 3, 2026
+9
+2
0
Wed, Nov 4, 2026
+15
+0
0
Thu, Nov 5, 2026
+8
+0
0
Total
+509
+54
2
1#1 on the list
7Rank that day
Not trending
Social mentions
Recent discussions about this repository across the web
1 post
AI video is hard to edit after generation. AnyMove aims to turn the motion into 3D bones. I tested its supplied dragon tracks: the animation opened in Blender. New creatures need separate training.
Highlighted this week for tooling 🛠️ (1/2) Covo by hmody1m on GitHub: an open source take on Claude Duet. DubWorld by alihaydar_58_: dubs your video into another language on your own computer. Argus…
MOCAP FROM ONE VIDEO, NO SUIT, NO STUDIO one video of something moving comes back as a rigged 3d model you can animate in blender - two cameras in one frame, DINOv2 joint reader - 364 stars in two…
AI video is now a 3D asset pipeline. 4 open repos from the last 8 days: anymove: clip to creature mocap video-to-texture: video to UV textures video-to-blender: clip to Blender nodes…
GitHub 刚冒出个脑洞逆天的动捕神器 anymove,一段 AI 视频直接扒出可进游戏的 3D 骨骼动画。 以前 AI 生成的视频看着再逼真也只是死像素,根本导不出能进虚幻引擎的骨骼。这个项目用正视和侧视双机位同时渲染同一个画面,再用视觉模型比对双视角高度差算三维坐标,一分钟内自动给模型对齐骨骼导出动捕文件。…
用 AI 生成一条巨龙,再让它在游戏里听你的指挥:按空格起飞,按攻击键挥爪,还能在空中盘旋、俯冲! 现在有人把其中一个最麻烦的环节做成了开源项目:让 AI 生成的视频变成真正可以在游戏里使用的 3D 骨骼动画。 这个项目叫 anymove,已经展示了巨龙起飞、恶魔挥动翅膀、蜘蛛扑击、狼奔跑等效果。 我研究了一下它的工作流程,确实很有意思。 第一步:AI 生成 3D 角色。 先用 FLUX 3…
Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent.
🎬ActionMesh: A fast video to animated mesh model with unprecedented quality. Generate animated mesh seamlessly importable into any 3D software in less than a minute.