How fast TakashiYoshinaga/MetaXR-SDK-Samples is gaining stars, and where it lands on Trendshift and GitHub Trending
Activity and trending
Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending
Feb 2025 – Nov 2026
Stars +41in 22 months
0510
9
Forks +3in 22 months
01
1
Merged PRs 0in 22 months
01
Trendshift Trendingthe best rank each month, on any day it made the top 25
Not in the Trendshift top 25 in this period
Feb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026Nov 2026
The left and right arrow keys step from month to month; Home and End go to the first and the last
Stars, forks, merged pull requests and best Trendshift Trending rank, by month
Month
Stars gained
Forks gained
Merged PRs
February 2025
+3
+0
0
March 2025
+9
+0
0
April 2025
+1
+0
0
May 2025
+0
+0
0
June 2025
+2
+0
0
July 2025
+0
+1
0
August 2025
+0
+0
0
September 2025
+0
+0
0
October 2025
+0
+0
0
November 2025
+0
+0
0
December 2025
+1
+0
0
January 2026
+2
+0
0
February 2026
+0
+0
0
March 2026
+0
+0
0
April 2026
+0
+0
0
May 2026
+9
+0
0
June 2026
+5
+0
0
July 2026
+8
+1
0
August 2026
+1
+1
0
September 2026
+0
+0
0
October 2026
+0
+0
0
November 2026
+0
+0
0
Total
+41
+3
0
1#1 on the list
7Best rank that month
Not trending
Social mentions
Recent discussions about this repository across the web
1 post
Today’s open-source project: I added a colored point cloud scene to the Meta Quest SDK sample project. By looking through the code, you can learn how point clouds and color images are matched. Please…
Today’s hobby project. I created a sample for point cloud acquisition and visualization on Quest, something many people had requested. I implemented both GPU-based and CPU-based image acquisition, so…
This repository hosts a collection of samples designed to help you explore and integrate the features of the Meta Mixed Reality Utility Kit (MRUK) into your projects.
The Meta Spatial SDK Samples is a collection of code samples and projects that demonstrate the capabilities of the Meta Spatial SDK. Meta Spatial SDK enables mobile developers to build Meta Horizon OS experiences using familiar Android languages, tools, and libraries.
QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building spatially-aware apps in Unreal. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.