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Noniv/snowflow_demo

A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.

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JavaScript
594
149
1 contributors
MIT License
website
AchievementsView all →
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Momentum

How fast Noniv/snowflow_demo is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 5 – Nov 4, 2026

Stars +31 in 61 days

0123
3

Forks +8 in 61 days

0123
3

Merged PRs 0 in 61 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Not in the Trendshift top 25 in this period

Sep 5Sep 13Sep 21Sep 29Oct 7Oct 15Oct 23Oct 31
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRs
Sat, Sep 5, 2026+2+00
Sun, Sep 6, 2026+0+00
Mon, Sep 7, 2026+0+00
Tue, Sep 8, 2026+2+00
Wed, Sep 9, 2026+0+10
Thu, Sep 10, 2026+2+00
Fri, Sep 11, 2026+0+00
Sat, Sep 12, 2026+1+00
Sun, Sep 13, 2026+1+00
Mon, Sep 14, 2026+0+00
Tue, Sep 15, 2026+0+00
Wed, Sep 16, 2026+0+00
Thu, Sep 17, 2026+0+00
Fri, Sep 18, 2026+0+00
Sat, Sep 19, 2026+2+00
Sun, Sep 20, 2026+0+00
Mon, Sep 21, 2026+1+00
Tue, Sep 22, 2026+0+10
Wed, Sep 23, 2026+0+00
Thu, Sep 24, 2026+0+10
Fri, Sep 25, 2026+2+00
Sat, Sep 26, 2026+1+00
Sun, Sep 27, 2026+0+00
Mon, Sep 28, 2026+0+00
Tue, Sep 29, 2026+1+00
Wed, Sep 30, 2026+1+00
Thu, Oct 1, 2026+0+00
Fri, Oct 2, 2026+1+00
Sat, Oct 3, 2026+0+00
Sun, Oct 4, 2026+1+00
Mon, Oct 5, 2026+0+00
Tue, Oct 6, 2026+2+10
Wed, Oct 7, 2026+0+00
Thu, Oct 8, 2026+0+00
Fri, Oct 9, 2026+0+00
Sat, Oct 10, 2026+0+10
Sun, Oct 11, 2026+0+00
Mon, Oct 12, 2026+0+00
Tue, Oct 13, 2026+1+00
Wed, Oct 14, 2026+0+00
Thu, Oct 15, 2026+0+00
Fri, Oct 16, 2026+0+00
Sat, Oct 17, 2026+2+00
Sun, Oct 18, 2026+1+30
Mon, Oct 19, 2026+3+00
Tue, Oct 20, 2026+0+00
Wed, Oct 21, 2026+0+00
Thu, Oct 22, 2026+1+00
Fri, Oct 23, 2026+1+00
Sat, Oct 24, 2026+1+00
Sun, Oct 25, 2026+0+00
Mon, Oct 26, 2026+0+00
Tue, Oct 27, 2026+0+00
Wed, Oct 28, 2026+0+00
Thu, Oct 29, 2026+0+00
Fri, Oct 30, 2026+0+00
Sat, Oct 31, 2026+1+00
Sun, Nov 1, 2026+0+00
Mon, Nov 2, 2026+0+00
Tue, Nov 3, 2026+0+00
Wed, Nov 4, 2026+0+00
Total+31+80
  • 1#1 on the list
  • 7Rank that day
  • Not trending
  • Mentions and achievements

    Where people are talking about Noniv/snowflow_demo, and every badge it has earned
    1. Oct 131 post
      • 浏览器里的实时雪地 demo SNOWFLOW 的全部内容由 GPU 在加载时生成,仓库里没有贴图、网格、HDRI 和动画数据。地形 333k 三角面一次 draw call。

        Read full on X, posted by @aigeeknews

        @aigeeknews · x.com

    2. 2 months earlier
    3. Aug 131 post
      • 【今日推荐这个】太帅了~实时运行的 WebGPU 世界: ❄️ 约 33 万个三角形生成雪地 👣 每一步都会压出雪坑,并把积雪推向两侧 🏂 可以滑雪、转弯,还会卷起巨大的雪浪 💧 5 种水与冰的法术可以直接改变地面 🧥 人物骨骼、衣服和布料也由程序生成 更夸张的是:整个世界没有使用现成贴图、模型、HDRI 和动画素材。 浏览器已经不只是在显示网页了,它正在变成一个可以实时探索的电影世界🎊

        Read full on X, posted by @Xian0063

        @Xian0063 · x.com

    4. 8 days earlier
    5. Aug 51 post
      • Truthless of Shinovar. Try lashing yourself around Urithiru / mountains

        Read full on Reddit

        r/Stormlight_Archive

    6. 7 days earlier
    7. Jul 291 post
      • Whorl: Every attack in my browser duel game permanently deforms the snow — so the arena ends up a record of the whole fight (desktop, WebGPU)

        Read full on Reddit

        r/vibecoding

    8. Jul 281 post2 posts
      • Same guy just build water bending game using Opus 5 completely runs in browser and took him 9 hrs to build all the prompts and resourced he used are mentioned below 👇

        Read full on X, posted by @TimJayas

        @TimJayas · x.com

      • People liked my desert, so here's a waterbending demo!

        Read full on Reddit

        r/ClaudeAI

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