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Yaazarai/Volumetric-HRC

Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.

#Game engine
Visit GitHub
Game Maker Language
126
3
1 contributors
The Unlicense
AchievementsView all →
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Momentum

How fast Yaazarai/Volumetric-HRC is gaining stars, and where it lands on Trendshift and GitHub Trending

Activity and trending

Stars, forks and merged pull requests each day or month, lined up with the repository's rank on Trendshift Trending

Sep 2 – Oct 26, 2026

Stars +5 in 55 days

01
1

Forks +1 in 55 days

01
1

Merged PRs 0 in 55 days

01

Trendshift Trendingwhere the repository ranked each day it made the top 25

Top 25 in Game Maker Language

1175323
Sep 2Sep 9Sep 16Sep 23Sep 30Oct 7Oct 14Oct 21
The left and right arrow keys step from day to day; Home and End go to the first and the last

Stars, forks, merged pull requests and Trendshift Trending rank, by day
DayStars gainedForks gainedMerged PRsGame Maker Language
Wed, Sep 2, 2026+0+00#11
Thu, Sep 3, 2026+0+00#7
Fri, Sep 4, 2026+0+00Not trending
Sat, Sep 5, 2026+0+00Not trending
Sun, Sep 6, 2026+0+00Not trending
Mon, Sep 7, 2026+0+00Not trending
Tue, Sep 8, 2026+0+00Not trending
Wed, Sep 9, 2026+0+00Not trending
Thu, Sep 10, 2026+0+00Not trending
Fri, Sep 11, 2026+0+00Not trending
Sat, Sep 12, 2026+1+00#5
Sun, Sep 13, 2026+0+00Not trending
Mon, Sep 14, 2026+0+00Not trending
Tue, Sep 15, 2026+0+00Not trending
Wed, Sep 16, 2026+0+00Not trending
Thu, Sep 17, 2026+0+00Not trending
Fri, Sep 18, 2026+0+00Not trending
Sat, Sep 19, 2026+0+00Not trending
Sun, Sep 20, 2026+0+00Not trending
Mon, Sep 21, 2026+0+00Not trending
Tue, Sep 22, 2026+0+00Not trending
Wed, Sep 23, 2026+0+00Not trending
Thu, Sep 24, 2026+0+00Not trending
Fri, Sep 25, 2026+0+00Not trending
Sat, Sep 26, 2026+0+00Not trending
Sun, Sep 27, 2026+0+00Not trending
Mon, Sep 28, 2026+0+10Not trending
Tue, Sep 29, 2026+0+00Not trending
Wed, Sep 30, 2026+0+00Not trending
Thu, Oct 1, 2026+0+00Not trending
Fri, Oct 2, 2026+0+00Not trending
Sat, Oct 3, 2026+0+00Not trending
Sun, Oct 4, 2026+0+00Not trending
Mon, Oct 5, 2026+0+00Not trending
Tue, Oct 6, 2026+0+00Not trending
Wed, Oct 7, 2026+0+00Not trending
Thu, Oct 8, 2026+0+00Not trending
Fri, Oct 9, 2026+0+00Not trending
Sat, Oct 10, 2026+0+00Not trending
Sun, Oct 11, 2026+0+00Not trending
Mon, Oct 12, 2026+0+00Not trending
Tue, Oct 13, 2026+1+00#3
Wed, Oct 14, 2026+0+00Not trending
Thu, Oct 15, 2026+0+00Not trending
Fri, Oct 16, 2026+1+00#2
Sat, Oct 17, 2026+0+00Not trending
Sun, Oct 18, 2026+1+00#3
Mon, Oct 19, 2026+0+00Not trending
Tue, Oct 20, 2026+0+00Not trending
Wed, Oct 21, 2026+0+00Not trending
Thu, Oct 22, 2026+0+00Not trending
Fri, Oct 23, 2026+0+00Not trending
Sat, Oct 24, 2026+1+00Not trending
Sun, Oct 25, 2026+0+00Not trending
Mon, Oct 26, 2026+0+00Not trending
Total+5+10
  • 1#1 on the list
  • 7Rank that day
  • Not trending
  • Mentions and achievements

    Where people are talking about Yaazarai/Volumetric-HRC, and every badge it has earned
    1. May 211 post
      • #GameMaker #GameDev HRC update. My optimal raytraced implementation and axis-aligned HRC (new fancy ugly method) are now uploaded to the repo: The optimized raytraced model is more efficient, even at…

        Read full on X, posted by @yaazarai

        @yaazarai · x.com

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