A lightweight, lightning-fast, in-process vector database
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Abseil Common Libraries (C++)
Port of OpenAI's Whisper model in C/C++
Mesh optimization library that makes meshes smaller and faster to render
LiteRT, successor to TensorFlow Lite. is Google's On-device framework for high-performance ML & GenAI deployment on edge platforms, via efficient conversion, runtime, and optimization
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
Asio C++ Library
An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
Distribute and run LLMs with a single file.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
F´ - A flight software and embedded systems framework
A from-scratch C++17/ggml port of Depth Anything 3 (ByteDance)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Qt-based digital signal analyzer, using Suscan core and Sigutils DSP library
Fast C++ logging library.