An interactive web-based 3D procedural fish generator built with Three.js. Generates unique, customizable 3D fish models in real-time right in your browser.
A 3d printable replacement mesh for your HomePod smart speaker
Turn real-estate listing photos into a 3D house model and a cinematic walkthrough video. Photo camera solving, procedural Blender (bpy) modeling, virtual staging, headless Cycles rendering and photo-vs-render comparison films.
🧱 Turn your CryptoPunk into a brick bust you can really build → hs7j4yk4sz-boop.github.io/punk-to-bricks · 3D build, PDF instructions, LEGO Pick a Brick & BrickLink lists. Free, 100% in the browser.
Turn an audio file into a record you can print on an ordinary FDM printer and play on a real turntable. Lateral groove modulation, direct G-code, no server.
Procedural hand-painted medieval village and marching-squares terrain kit for Blender 4.4
Android slicer for 3D printing - CuraEngine, OrcaSlicer, PrusaSlicer engines and Ai driven blender.
Muster: a hands-on 3D archive of WWII military models. Browse, configure and arrange soldiers, tanks, artillery and aircraft on a diorama display. All models procedurally built in three.js + TypeScript.
ErenAILab: Tripo-generated 3D assets in a playable Three.js world. Includes prompts, reference images and GLB models.
Pick a zone of a Minecraft (Java) world on a zoomable map, preview it in 3D, and export a multicolor `.3mf` file.
A deterministic procedural 3D dungeon explorer built with Vite, TypeScript, Three.js and Electron, featuring seeded generation, procedural materials, instanced rendering and desktop packaging.
Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction
Stackable, modular, 3D-printable rack for the NVIDIA DGX Spark. ABS/ASA, panels, CC BY-NC-SA 4.0.
Generate editable Three.js assets from text, add procedural controls, and export to GLB.
A continuous interactive walk through a Kyoto residence, with procedural Three.js architecture, gardens, seasons and responsive photography.
One sentence -> a rigged, animated voxel creature. Claude Code skill + tools: fal Seedream/Hunyuan-3D -> voxelizer -> headless Blender rig with 13 clips -> glTF