Digital human
SillyTavern-style character creation + AI Dungeon-style persistent worlds + a detailed virtual companion simulator, packaged as a creator-focused local web application.
HTML one-file VTuber recorder. No install, runs in your browser.
A Blender addon for building the 52 ARKit face blendshapes on a character by posing face bones, then baking those bone positions into shape keys. Includes left/right mirroring, reusable JSON presets, and animated reference GIFs shown right in the panel.
Agent-first character generator for the fal.ai hackathon — Claude Code skills + CLI, 100% fal APIs
Implementation of Googles Generative Anthropometric Model (Currently Head only) into a Blender Add-on.
A fully client-side Three.js talking avatar powered by Google GNM, local WebGPU speech models, real-time lip sync, and browser-based voice conversation.
A 3D digital-human desktop widget on the Pocket runtime — airi's VRM stage as one native process
A local-first WIN desktop (portable) and web studio for creating and animating Google GNM heads with webcam motion capture.
Generate Google GNM parametric human heads inside Autodesk Maya — semantic sampling, text-to-face, photo fitting, rig baking, and crowds. Windows, Linux & macOS.
Angel's Sword Adventurerers Video Based VTubing model
Minimal tested app.nz starter for open-source portrait animation, lip-sync, voice, and character model Cogs
LiveAvatar audio-driven character animation as a Cog for pay-per-inference app.nz deployment
A personal project to explore digital twins.
Transforms any image into a talking face
A video-call avatar frontend for your local LLM agent (Hermes/OpenClaw) — replaces the messenger chat and serves the agent's exact slash-command menu. Open-core engine: emotion, mood, voice, build-your-own-avatar pipeline. GPU-free · MIT.