Learning Heterogeneous Tactile Representation for General Dexterous Manipulation
Whole-body motion tracking for the Unitree G1 in under a minute. BlinkMimic's world-model trainer rebuilt in JAX, 3.5x faster on four H100s.
MABEL: open-source mobile bimanual robot — hardware, firmware, control, ROS 2, simulation, learning
V0.5: open-weight world action model for general-purpose industrial robotics
Terrain Grounded Imagination: a recipe for training humanoid locomotion on sparse and rough terrain through a world model with differentiable heightmap lookups.
Whole-body motion tracking for the Unitree G1 in about 3 minutes on one GPU.
PolicyIK: High-Precision Inverse Kinematics for Robot Arms with Reinforcement Learning
闪猫造物Flashduck — an open-source ESP32-S3 desktop duck robot with six servos, a single animated eye, wide-stance walking and two interaction systems (voice assistant / DuckClaw local agent).
A Modular Robot Simulation Framework for Dexterous Manipulation
A minimal set of agent workflows and tools for robotics
An end-to-end toolkit for manipulation across robot grippers and dexterous hands.
Gym-Anything for Robotics: framework and the RoboWorld benchmark
Maps live or recorded human motion to robot hands, arms, and humanoids.
A high-performance, general-purpose toolkit for versatile robotic tasks.
Ultra-Efficient Humanoid Control with Differentiable Simulation.
Fast, exact simulation gradients for the Unitree G1: a differentiable GPU physics engine with JAX and PyTorch interfaces.