Very low latency speech to text, intent recognition, and text to speech, for building voice agents and interfaces
Automatic quad remeshing tool
ggml speech-to-text inference for 16+ model families
A lightweight, lightning-fast, in-process vector database
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
PlayStation 5 emulator for Windows
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Port of OpenAI's Whisper model in C/C++
A from-scratch C++17/ggml port of Depth Anything 3 (ByteDance)
Abseil Common Libraries (C++)
Source code for the Microsoft Comic Chat IRC client
Godot Engine – Multi-platform 2D and 3D game engine
An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
An Open Source Machine Learning Framework for Everyone
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
F´ - A flight software and embedded systems framework
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
FinceptTerminal is a modern finance application offering advanced market analytics, investment research, and economic data tools, designed for interactive exploration and data-driven decision-making in a user-friendly environment.
LiteRT, successor to TensorFlow Lite. is Google's On-device framework for high-performance ML & GenAI deployment on edge platforms, via efficient conversion, runtime, and optimization
🦊 Anti-detect browser